iOS
Quick Start Instructions
The SDK is built upon the latest iOS technology and comes in the form of an easy to integrate .framework file named AnyPay.framework
Setup
- Adding the SDK files to your project.
Drag & Drop the AnyPay.framework in your application project. Make sure to check “Copy Items if needed” option.
https://drive.google.com/file/d/13PUK7J1dYQhXpxTociwoGgnAP71hu4q1/view?usp=sharing
- Make sure the framework is present under “Linked Frameworks and Libraries” section and Embedded Binaries.
https://drive.google.com/file/d/13nNc-JpAqxb8zmRoJyYcfhSB_Pla3ZqP/view?usp=sharing
- For apps supporting iOS 8 and above, this step is a must in order for AnyPay SDK to connect to Audio and Bluetooth reader properly. Add following property keys to your project’s Info.plist.
https://drive.google.com/file/d/1GLiIzvbi12fiK9i9BRprwcQWTQTlypjg/view?usp=sharing
- Disable Bitcode - Disable the bitcode setting in your Xcode Project as shown in the screenshot link below
https://drive.google.com/file/d/1BZM5TJmuM4D6LSPv-0rw4HFmCF5txOxH/view?usp=sharing
Updated over 5 years ago